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- NameOfTheLevel "intodust"
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- //palette stuff
- MenuColorRemapPalette tritone.act
- MenuColorRemapFader 1.0 ;[0.0-1.0]
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- GameGammaSettings L3.amp
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- //physics constants
- WorldGravity 10.0
- TrackGravity 0.0
- GroundHeight 0.0
- MaximumHeight 3.3
- CollisionEnergyConservation 2.864 //3.003040300001901456784798
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- //physics variables dependent on velocity
- FieldOfView 80.0
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- //camera constants
- CameraHeight 0.8 //m
- CameraDistance 4.0 3.0 //m
- CameraDelay 0.5 //frames
- TargetHeight 0.3 //m
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- DeadLine 0.967 //fraction of best lap
- DeadLineTime 196 //applied to qualify to extra laps(??)
- DeadLineLap 74 // time trial first lap to qualify
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- StartOffset 0.0412 //location of startline
- BeginSpacingOfCars 7.0 //~meters between cars in beginning
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- FirstCredit 8 // first lap to gain a credit from
- CreditInterval 10 // 0 means no credits awarded ever
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- TrialShadowMinimumTime 35 // you will only see shadow at better laps
- TrialShadowTimeScale 1.15 // 15% slower than record to show shadow
- UnlockPosition 3 // when you are <= unlock next level
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- CCBoostGain 1.8 // amount of boost the computer racers will get
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- SoundRange 0.09 // 1 full track, 0 none
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- BoostGainScale 1.0 // -(time difference)*BoostGainScale == gain
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- SoundSoft 200
- SoundMedium 201
- SoundHard 202
- SoundCar 203
- SoundEngine0 204
- SoundEngine1 205
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- NetworkNameDisplayNear 0.04 // full intesity to this dist
- NetworkNameDisplayFar 0.045 // faded out after this distance
- NetworkNameDisplayOffset 2.0 // meters, the displacement acc. the car
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- ReflectionMap reflex.tga
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- CHECKSUM 1194663377
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